We’re about a month from publication now! We just finished reviewing the index, and our second and final QC pass is due back to O’Reilly by Friday morning.
It has been tremendously exciting to see a few early reviews for the book come in:
“The hardest problems in modern software lie in performance, modularity, reliability, and concurrency. With Real World Haskell, the authors do a great job of teaching how to tackle each of these problems with Haskell, a language that is generations ahead of today’s mainstream.”
— Tim Sweeney, founder of Epic Games, and designer of the Unreal game engine
“In the last five years Haskell has burst out of the laboratory, and is now increasingly used by professional developers to get Real Work done. This book is the first to cover the full spectrum of techniques that a Real World programmer needs: not only types and list manipulation, but input/output, parsing, databases, GUIs, networking, foreign-function interface, error handling, profiling, testing. The focus is intensely practical, the pages are packed with executable code samples, and the pace is rapid. Best of all, this book will expand your mind. It will give you a new way of thinking about the whole enterprise of programming: when you have worked through these pages, you’ll write better code in your current favourite language. But take care: Haskell is addictive.”
— Simon Peyton Jones, Microsoft Research, Haskell language architect and designer of the Glasgow Haskell Compiler
“This book is exactly what’s needed—a deep and comprehensive guide, covering everything from fundamentals to a wealth of advanced topics, aimed at experienced programmers who want to harness Haskell’s power to get the job done. I will be using it in my Advanced Programming classes from now on.”
— Benjamin Pierce, Professor, Department of Computer and Information Science, University of Pennsylvania, author of Types and Programming Languages